Blender to UE4 nodes.
In this course you will learn how to efficently use nodes in Blender and Unreal Engine 4.
(efficently means no mix RGB, no mix shader, no lerp etc)
And in the end we are going to put our nodes/objects into Unreal Engine 4.
With the current hype around UE5 im convinced this is a good course for people who want to slowly start learning Unreal.
Because to properly put things into UE you need to be able to understand node logics.
Wich is what i am explaining in this course.
Once you understood the node logic in one programm it is not very hard converting this logic into another programm.
You will get:
1_ One Fox mask model(easy adjustable, shadows, sharpness of shadows, colors, rim light, bloom etc)
7_ Creating and explaining Bloom
setting up the nodes,
the cel shader,
the flame animation,
light animation etc.
If you have questions
or need help with the course, join my
discord